Stinkoman 20X6: Reloaded/123
From Homestar Runner Fanstuff Wiki
Author's Comments
Well, that was a somewhat lengthly summer-vacation-induced break, but now you get rewarded with something of a double comic. It isn't double length to make up for the missed time (rather the extra panels made it take a day or two longer to get finished), or because it's a milestone comic, which it isn't (although I guess the number 123 is kinda cool). It's double simply because the joke I wanted wouldn't fit in four panels, so I decided to stretch it out to eight, and add a little more to the end.
Most of the problem was because it's so wordy. Panels two to five here are pretty much just change the text and nothing more, except for Stinkoman's arm wiggling around. I guess I made up for it in the last panel though. Zooming out is annoying.
So this comic explains rather briefly what Mechanic Joe's robots are doing in Stinkoman's house: They're staking it out. At least, I hope that's the right word. If not, I don't really care. But maybe now Mitchell will shut up about it. >_> <_<
Also, we just healed Stinkoman physically a few comics back, so I guess its time to heal him emotionally as well. And what better way to do that than gullible exploding robots?
While the Browntants' explosions are from the game, the Chorch's explosions are from the Classic NES Mega Man series, courtesy of Sprites, Inc. The top is Guts Man's rock (well, it looks like smoke), the middle is one of Bomb Man's explosions, and the bottom is some fire thing. Stinkoman's line in Panel #6 is a reference to Homestar's in Senorial Day.
Double long comments for double long comic!

