Stinkoman 20X6: Reloaded/109

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Image:Reloaded Comic 109.PNG

Author's Comments

Sorry about the little hiatus there... I started slacking up on my duties, and it kind of got hard to get back on track. I blame the awesomeness that is the Action Replay, expecially when coupled with Super Smash Bros. Melee. Having fun with a really rapid fire Mario fireball with infinite jumping while Big Blue goes all topsy-turvy as "Wild Ride". Yeah, it rules.

So we basically have Stinkoman escaping from the fire hazards and continuing throughout the level, with a bit of explanation on why Stinkoman's kitchen is so outrageously big. Maybe someday I'll explain where he gets all that cash from as well, but for now that isn't very important. Also, it appears as though 1-Up buys more than just talking pudding.

And I was wondering what those gray blocks were in a kitchen sense. Then I decided they may be the cupboards where food is stored. Either the doors are on the back or they're really long with the door on the front.

Unlike the robots in Level 1, these chickens are on the defensive, hiding and dodging out of the way. So far the strategy has done a good at keeping them alive, expecially since Stinkoman isn't really focused on killing them all. How long will this last?