Stinkoman's Escape/12

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Problem Resolution

Author's Comments

Today's comic title took a very short time to think of. I'm only mentioning it because of the rapid fire pace I went through as the name. My first thought was "Problem Solved", but that was too simple. Next one was "Problem Resolved", and that was good, but not good enough. "Problem Resolution" came after that, and that's the one I used. Fascinating, isn't it?

As a matter of fact, the title may just be more interesting then the comic. No humour, no action, and almost no substance. Just the roller door going up. The only interesting panels are the first and last ones. Taking some advice from the Bob and George forums, I got rid of all those cliches. The last one, of course, is mysteriously mysterious, with the first real Fireworks type effect. You may not know what the super secret weapon is, but to some people it may be obvious. If you know, don't go telling anybody. Don't make me feed you to this guy.

Image:Naked Homsar.PNG

 
Stinkoman's Escape/12
Problem Resolution
Stinkoman's Escape Navigation - The Prologue (view all)
11. Squishy Avoidance 12. Problem Resolution 13. Aldi Attack
Comic 1 | Comic 2 | Comic 3 | Comic 4 | Comic 5 | Comic 6 | Comic 7 | Comic 8 | Comic 9 | Comic 10 | Comic 11 | Comic 12 | Comic 13 | Comic 14 | Comic 15 | Comic 16 | Comic 17 | Comic 18 | Comic 19 | Comic 20 | Season 2