Stinkoman 20X6 Enemy Enhancement/Clowder 3
From Homestar Runner Fanstuff Wiki
This enemy has been completed by its owner, C.Olimar788.
Hello, once again. Capt. Oblivion here, with one more enemy enhancement. This time, inspired by my success with the Pooru Pooru, I worked from scratch on a water based enemy.
Contents |
Version 0.5
This is my start. A small thing I've began calling a Raindrip is my start on an enemy. It's a very small thing (There's an enlargement in the pic) made entirely from water and small, electric currents. Because of the electricity, you'll get slightly hurt if you touch this thing. Also, you can't kill it, as it isn't solid.
HP: N/A
ATTACK: Electric Touch
MOBILITY: Squirming
Version 1.0
ACK! I enlarged it, and look what I got! A creepy cloud-thing!! ACK. So danged creepy... *Shudder* On another note, it gained a mouth.
HP: N/A
ATTACK: Electric Touch
MOBILITY: Squirming
Version 2.0 (Game version 1)
I changed the creepy green eyes with smaller, non-creepy red ones. I also gave it a propeller, so it can easily move. I have decided to call this a Clowder, by mixing the words cloud and propeller.
HP: N/A
ATTACK: Electric Touch
MOBILITY: Propeller
Version 2.5 (Game version 2)
I added some particles that screw with gravity around the thing, so it can float. So I ditched the propeller.
HP: N/A
ATTACK: Electric Touch
MOBILITY: Floating
Version 3.5
I gave it small, hand-things, which it controls telepathically with the help of even more particles. Now it's solider and can be hurt. Sucks. Also, I added more electricity, so it can shoot out bolts. Nice.
HP: 2
ATTACK: Electric Touch, Lighting Shots, Punch
MOBILITY: Floating
Version 3.6
Okay, when I tried to add some more power into this thing, it simply broke all form and became liquid. Joy. I'll keep a few of these for later.
HP: N/A
ATTACK: N/A
MOBILITY: N/A
Version 4.0
I, more carefully this time, added electric particles, which it promptly ejected, forming an energy force field of sorts around it. I also gave it more water particles to keep it stable, but the water formed into ice and coated the lighting bolts it shot. Wow. That adds a bit a chill to the bolts to slow you down a bit, but thats all. Also, I noticed it's eyes turned bright yellow, as it is infused with a load of electricity.
HP: 2
- Force field: 2
ATTACK: Electric Touch, Chill-Lighting Shots, Punch
MOBILITY: Floating
Version 4.3
I added more water, just to be safe, and I was supprised to find that it now shoots ice infused lighting. What it does is freeze you, and shock you at the same time, which hurts you at first, then hurts you even more when you break out of the ice. Sweet!
HP: 2
- Force field: 2
ATTACK: Electric Touch, Ice-Lighting Shots, Punch
MOBILITY: Floating
Version 5.0
Okay, I think this is going a bit to far. The electric energy shield merged with the hands to create nothing less then miniature suns. Okay, maybe not suns, but you know what I mean. They HURT. I'm calling this one a Sunder. It makes a good mini-boss.
HP: 4
ATTACK: Electric Touch, Ice-Lighting Shots, Energy Punch
MOBILITY: Floating
Version 5.5
Okay, I added more electric, water, and new fire particles and the lighting bolts split into three types; pure lighting, ice-lighting, and flame-lighting. So cool. It can now shoot all of those at will, and due to having loads of electric and water particles, it expelled them to create a shield! The shield's fairly weak, but it buys it a few hits. This one is probably the true mini-boss Clowder.
HP: 6
ATTACK: Electric Touch, Ice/Flame/Pure-Lighting Shots, Energy Punch
MOBILITY: Floating
Version 6.5
I added more flame particles to get it a flame shield, so now it has three shields. That was good, but the I did my traditional enhancement; I upped it's size. I was extremely surprised to find it had grown over three times it's size! Several other things happened in this process. One, instead of shooting lighting bolts, it uses much more powerful strikes that stay attached to it's body, instead of just shooting. Two, the shields are much more powerful, and I mean MUCH. And three, it lost some control of it's hands, so now they can be pushed by consecutive punches. Have you guessed how to beat it yet? Each time you manage to push one of it's hands into it one of the three elemental shields will be destroyed. After you get rid of all three, you can shoot the boss as normal. I am calling this monster Irankal.
HP: 6 (After shields are destroyed)
ATTACK: Electric Touch, Ice/Flame/Pure-Lighting Strikes, Energy Punch
MOBILITY: Floating
Stinkomanual Entry

A giant cloudy-fellow wants to beat your fists! His elec-tacks won't forebode well if you get hit. His fists hurt two! All of that plus your punch's don't work! Find a way!
"My heart burns with a passion!" - Irankel, Ic-E expert

