Stinkoman 20X6 Enemy Enhancement/Pooru-Pooru 2
From Homestar Runner Fanstuff Wiki
This enemy has been completed by its owner, C.Olimar788.
I'm Captain Oblivion, and here I am, once again, with an enemy to enhance. After seeing my Protek and Srankel, Tampo asked me to improve one of his minions. I went through them, not particuarly interested in any. Then, something caught my eye. A small cucumber-type spikey thing sticking out of the ground.
Contents |
Version 1.0 (Game Version)
The original Pooru-Pooru. It is a spiked cucumber. Not much to it. An interesting fact (Concerning Stinkoman 20X6) is that the only reason Stinkoman can't shoot it is because its in the semi-background, with the platforms/walls, meaning it can effect Stinkoman, he just can't blow it up. But of course, that's just in the game.
HP: 1
ATTACK: Spikes
MOBILITY: N/A
Version 2.0
I made it quite a bit bigger, with more spikes.
HP: 2
ATTACK: Spikes
MOBILITY: N/A
Version 3.0
I gave it a platform with wheels. Now its REALLY annoying!
HP: 2
ATTACK: Spikes
MOBILITY: Wheely-Platform
Version 3.5
I gave it more wheels, so its WAY faster.
HP: 2
ATTACK: Spikes
MOBILITY: Wheely-Platform
Version 4.0
I gave it two blasters (That shoot needles), one on each side. I also made it tougher.
HP: 3
ATTACK: Spikes, Needle-Blasters
MOBILITY: Wheely-Platform
Version 5.0
I exchanged the wheely-platform with a floating platform. Now it can fly!!!
HP: 3
ATTACK: Spikes, Needle-Blasters
MOBILITY: Floating Platform
Version 5.5
I fused a Version 1.0 Srankel with it, giving it a shell. That way, it can only be shot when the shell is open (Yes the shell is leaves).
HP: 3
ATTACK: Spikes, Needle-Blasters
MOBILITY: Floating Platform
Version 6.0
Well, crap. I went and doubled its size, and it broke the Floating Platform. Well that's great. At least its stronger. And makes a good Mini-Boss.
HP: 5
ATTACK: Spikes, Needle-Blasters
MOBILITY: N/A
Version 7.0
On a sudden inspiration, I added three more Pooru-Poorus to it, of varying versions. Now, if only the next step'll work...
HP: 5
- MIDDLE POORU-POORU: 2
- SIDE POORU-POORUS: 1
ATTACK: Spikes, Needle-Blasters
MOBILITY: N/A
Version 8.0
The "sudden inspiration" was Stlunko. I doubled its size again, made it more powerfull, and gave it Boss-quality! The Image is a mock-up of what the arena would be like. The cannons and platform are in the background (No interaction with Stinkoman), the Secondary Pooru-Poorus are in the Semi-Background (See Version 1.0), And the rest is in the foreground, including the needles. You would only be able to damage this beast by jumping up the platforms, and shooting the red button-thing. The teleporters would send you in front of the cannon on the opposite side (The left teleporter would put you in front of the right cannon). That's my info. Now, I sleep.
HP: 10
- MIDDLE POORU-POORU: 4
- SIDE POORU-POORUS: 2
ATTACK: Spikes, Needle-Blasters
MOBILITY: N/A

