Talk:A Defective Kolkaryu

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Finally, somebody puts an original spin on it instead of just making a blatant copy. -- Badstar

Has anyone noticed that these are interactives

Which i don't think are aloud StrongIntelligent

I don't know what you are talking about. 15px-Decepticon_Shattered_Glass.png Bellstrom 15px-Symbol_decept_reg.jpg 23:13, 18 March 2010 (UTC)

Wow, Bell, nice railroading there. Really impressive when you "don't know where you're going." — ChwokaTalk

Yes, it is, isn't it? Sorry, it was just rather annoying to type in that glITch-chy s-sPE-E-eech. 15px-Decepticon_Shattered_Glass.png Bellstrom 15px-Symbol_decept_reg.jpg 02:23, 19 March 2010 (UTC)
Then just say {fizzing and stuttering} before each speaking role. That's what action brackets in dialogue are SUPPOSED to be used for. Why don't you go back and do all the dialogue again, for consistency's sake? — ChwokaTalk
...Alright.
Also, I really didn't have any premade plot. I was railroading without building any rails first. 15px-Decepticon_Shattered_Glass.png Bellstrom 15px-Symbol_decept_reg.jpg 03:05, 19 March 2010 (UTC)
Actually, no. I'm keeping it the way it is. Doing that ruins the effect. 15px-Decepticon_Shattered_Glass.png Bellstrom 15px-Symbol_decept_reg.jpg 03:09, 19 March 2010 (UTC)