Stinkoman 20X6 Enemy Enhancement/Jaro4

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Image:SS Ultimate Jaro.PNG

Greetings to you all. I am Dr. Jel, or simply Jel for short. Recently, I was put in charge of the Jaro-IV project, and, as always, I have been putting my whole weight behind my work, and I have come up with what I belief to be the pinnacle of Jaro evolution. Below I have listed a time-line of the improvements I have made to the Jaro design adapted from pages of my diary. Please note that some aspects of the Jaro-IV project were affected by external events and influences beyond our control.

Contents

Keys

HV: - Health Value
OV: - Offence Value

Evolution

0.01

A simple computer chip which I was given at the very beginning of the project. Despite it's size, it is very advanced in the field of AI, although it is obviously in need of a body.

HV: 0
OV: None

0.1

Very primitive, the case has little stamina, and can be broken very easily and it's vision is of very poor quality. I have much work to do.

HV: 0
OV: None

0.2

The Jaro is at last mobile. I have attached a spring to the bottom of it's "head". The head itself has been expanded, and has allowed us to put in better visual equipment, allowing it to see with more clarity. The Jaro is no longer subject to brittleness, but cannot attack.

HV: 1
OV: None

1.0

We have put a case around the spring, which gives it the weight to inflict pain and also protect its only form of self-transportation. We still have a lot of work to do.

HV: 1
OV: Bounce (1)

1.1 (Game version)

The casing has been expanded, allowing us to improve its brain chip making it smarter, and improving its visual circuits, giving it the ability to see in colour, and the expansion of its visor gives it a larger field of vision. Due to the recent destruction of the Stlunko production factory, they are to be put into use immediately, although they have so many imperfections...

HV: 1
OV: Bounce (1)

2.0

We have added an anti-gravity thruster from the Kolkaryu project. The anti-gravity allows it to fly higher while bouncing, and the "hat" gives some extra defence, and gives more room for the brain to expand, making him smarter again.

HV: 2
OV: Bounce (1)

2.1

An extra visual receptor had been added to give the Jaro depth-perception, allowing him to view things in three dimensions.

HV: 2
OV: Bounce (1)

2.2

The visor and visual circuits have been improved, allowing it to see things in Infer-red and Ultra-violet, allowing further improvements to his perception of the Environment, and allow him to sense any hidden threats.

HV: 2
OV: Bounce (1)

2.3

An extra segment has been added, giving it more power while jumping, and also gives it more stamina.

HV: 3
OV: Bounce (1)

3.0

An Uptant has been added to the "hat", giving it the ability to fire green energy pellets, and it also adds some extra defence as well as giving more room for the brain to expand, making it smarter. The Stlunko models left in existence are being destroyed at an astonishing pace, putting us under more pressure to complete the project.

HV: 5
OV: Bounce (1) | Energy pellets (2)

3.1

The armor has been significantly improved, it is made of a Carbon-Titanium-Lead alloy which is light, strong and heat and radiation resistant.

HV: 8
OV: Bounce (1) | Energy pellets (2)

3.2

"Hat" has been improved. Anti-gravity thrusters allow hovering, but very limited aerial movement, too much movement will make the thrusters malfunction, and the Uptant has been upgraded so the shield is more powerful as well as fire blue UV pellets.

HV: 12
OV: Bounce (1) | UV pellets (3)

4.0

Visor has been centered, and has been expanded around the entire top segment, to allow 360 degree vision.

HV: 12
OV: Bounce (1) | UV pellets (3)

4.1

Visor has been expanded to allow the visual receptors to expand, allowing it to see more of its environment at once.

HV: 12
OV: Bounce (1) | UV pellets (3)

5.0

Extra segment added to the top, allowing the visual receptors and brain to grow, giving it more intelligence and better vision, as well as greater defence.

HV: 15
OV: Bounce (1) | UV pellets (3)

5.1

This is it. The pinnacle of Jaro design. Its visor has been improved, so it can see on every stage of the radiation spectrum, and the visual receptors can now fire lasers. The Uptant has been improved to fire lethal Gamma Ray pellets, and the shielding is now more powerful than ever. But the best has yet to come. Its anti-gravity thrusters have been upgraded, allowing full flight! Once put into use, this new generation of Jaros shall dominate the skies! In other news Stlunko 404, the only Stlunko still in existence, has completed its upgrade, and when the factories are scheduled to be re-built.

HV: 20
OV: Bounce (1) | Gamma Ray pellets (Fatal) | Eye rays (2)

Stinkomanuel

Image:Ultimate Jaro 4 Manuel.PNG

Watch out! Jaros' back, he's re-vamped and he flying in your dimention! Don't let his pellets touch you, or you dead! Avoid his eye lasers two, or you might get fryed!

"My eyes hurt." -Jaro #5101