Stinkoman 20X6 Enemy Enhancement/Astromund3
From Homestar Runner Fanstuff Wiki
This enemy has been completed by its owner, Ekul.
Howdy. I'm Plack, the Photon Poorbt. On the moon, there is much need for conquest, so Spike and I made the Astromund. Granted, Blast also made a modle, but we crossed paths on the ones that fought that tall skinny guy. He went off to make his different again. Hmm... We made 'em more human like. Now, granted, me and Spike were both humans when we started this project, and both of us were pretty young. (Log by Spike)
- Version 0.1: A little kid Astromund... We sped up his growth with a time machine. He has a mask on his face to make him possible for under water or space conditions. Meh, I think we could do better. He has a sheild that can be destroyed with one hit... we need to work more on it. Plack right now has been turned into a Poorbt in the other project we're doing...
- Version 1.0: He's grown up now, due to more time traveling. His head makes him slower in harsh conditions because of the effect of water or space... hmm... Well. his sheild can now take two hits, due to improvements.
- Version 1.1:Wow! I'm an Astromund now, excluding the air mask. We added a helmet with a clear face shield to make it have a protected head. It still has the air thing for a feeding tube. Sadly, he can only be out for a short time, due to air shortages. Other benefits include a three hit shield, and much more muscular build!
- Version 1.2(Game version): Wow! We've made the shield invincible! And we've also put a face sheild to protect it from the sun, so that it doesn't blind them. They're also a bit faster.
- Version 2.0: We made him taller, and just a bit slower, but his main body now takes two hits! This thing is getting much better. We seem to be missing two... They went into a wall, and never came back...
- Version 2.1: We heightened his shield to fit his full body. His body can also take three hits now. The two missing Astromunds went to the Negative zone, where they can be destroyed by their sheilds taking the hits... So we fixed that. Incedently, I'm no longer an Astromund. I'm a much more speedy and smarter Snowstromund.
- Version 3.0:They weren't as smart as we wanted them, so we improved it. We also shrunk them, and made them stronger. They now can do two damage due to hitting the enemy with their shields.
- Version 3.1: We added a rocketpack for all those idiots who jump too high and fly off into space. And the ocean kind, Oceanmunds can fly to the surface. They can now take four damage, the shoes are better designed, and lastly they can see much better, so their shield attacks are more frequent. These can now be minibosses
- Version 4.0:An astromund wonered why they had to carry the sheilds, so we attached them like wings, improving their flight. Their free hands now can do comboes, the best of which doing three damage! It has a modest TWO more hits! Six!
- Version 4.1: We put two more arms on them, and improved their armor to EIGHT hits! Their hands can actually do four damage, but it rarely actually causes four... most of the time two, but three occasionally.
- Version 5.0: Added hookshots to the top arms! It can manuever much better, and it's bottom arms have short range fusion welders. They do two damage, but they just go half the width of the astromund. If the enemy gets too far away, the hookshots bring them back over. They can take NINE hits! These are great bosses!
