Homestar Runner Strategy Guide/Quests/Walkaway Clear Out
From Homestar Runner Fanstuff Wiki
Contents |
To Start
- You must have completed the Eavesdrop 101 mission.
Part 1: The Blimp Fort
In the distanst you see 4 blimps connected by bridges and a large airship, which is a warfort, in the center. This is Homeschool's blimp fortress. Go as close to it as possible. He will send out enemies that attack you. Once you destroy them, you can get closer. More enemies will come out to attack you. Keep attacking, and eventually you will board the 1st blimp.
Part 2: Walkaway Clear Out
There will be lots of enemies on the blimp, so have healing items. You will land on a platform on the bottom of the blimp. A long ramp leads up to the rest of the flying fortress, and it's filled with enemies. As you go higher, the enemies will get harder.
Part 3: The Mecha Guardian
When you get to the top, there will be a door. Prepare for a long, looooong boss battle. When you're ready, enter the door. There will be a cutscene in which a red anime-type robot is activated.
Mecha X HP: 5000 Attacks: fury fists, laser beam, shield, bomb Strategy: Mecha has 3 forms, and transforms into a slightly different form each time: attack, defend, and special. He will randomly switch forms. If he is in attack mode, he uses fury fists and bomb. If he is in defend mode, he uses bomb and sheild. And if he's in special mode, he uses laser beam and fury fists. Hit him hard while he's in attack mode. He mostly sheilds himself in defend mode, so use this time to heal. When he's down to 500 HP, he will switch to special mode permenantly. Quickly pound him, and this mighty mecha will finally fall. He will drop the magnetic glove.
Rewards
- Magnetic glove
- Full access to the blimp.
