Homestar Runner's Trading Card Game/games/q6
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Contents |
Playing Statistics
Players
- Shim-Sham-Sam (Deck: Macrominis)
- Ekul (Deck: Peasant's Quest)
Board Type
Four row Triangle — 5 turns
Stakes
0 credits + 5 bonus credits
The Game
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Players
Shim-Sham-Sam
- Cards in deck: 1
- Cards in hand: 3 - Lab Coat (Item, Smart); PBTC The Cheat (Cool, 4/4/2); Gunhaver (Cool, 4/3/3)
- Cards on field: 2 - Cheatball (Lame, 6/1/3); The Cheat (Strange, Wildcard [1/3/6])
- Total Points: 9
Ekul
- Cards in deck: 3
- Cards in hand: 1 - Nunchuck Gun (Item, -1/+1/0)
- Cards on field: 1 - Rather Dashing (Smart, 3/2/5) ; Kerrek (Lame, 4/4/2)
- Total Points: 1
Turn 5
EKUL: I'm not even going to move. I can't even win if I had a way to get to it.
SHIM-SHAM-SAM: Well, since this is probably the stage of the game when we can pass turns, I'll pass too. So... I guess this means I win. Well, good game, Ekul! Hope you had some fun and felt like you had a nice experience!
Turn 4
EKUL:I rolled a 4 for Dashing and wrestle with Cheatball.
Wrestling Time
Lame has an elemental advantage over Smart. Shim-Sham-Sam chooses +2 defense.
Rather Dashing has a higher speed stat. Therefore, he attacks first.
- Rather Dashing attacks Cheatball!
- 3 = 3
- Cheatball's defense is critical!
- Cheatball's defense is lowered to 2
- Cheatball attacks Rather Dashing
- 6 > 2
- Cheatball wins!
SHIM-SHAM-SAM: Sorry, but... well, I already said why I should say sorry to you on MSN, right? You can plop RD back to the bottom row. Oh, and the Aldi Bag is knocked back into your deck.
SHIM-SHAM-SAM: So I guess I'll draw, since I have nothing else to do {draws Gunhaver} My other cool Cheat.
Turn 3
EKUL: I pull Aldi bag and put it in Rather Dashing. Dang, I've lost already I think.
SHIM-SHAM-SAM: It's okay. This quikmatch does serve as a nice experience. At least you didn't bet anything... I'll... draw... {draws PBTC The Cheat} Cool, but I have nowhere to place him on the field.
Turn 3
SHIM-SHAM-SAM: Well, after much confusion, I'll place The Cheat on the field. I'll use my random number generator to create its stats... 1/3/6... Wah! Or yay? A Homestar Jr. would be nice... Anyway, I'll place it on the right.
EKUL: I pull a Kerrek and put it in the left one.
SHIM-SHAM-SAM: Nothing to do but draw... {draws Lab Coat} Hmm... this might be interesting to use...
Turn 2
EKUL: I pull a Nunchuck from the deck. I don't need it, so I'll store it.
SHIM-SHAM-SAM: Well, after much confusion, I'll place The Cheat on the field. I'll use my random number generator to create its stats... 1/3/6... Wah! Or yay? A Homestar Jr. would be nice... Anyway, I'll place it on the right.
Turn 1
EKUL: I roll 5 for Dashing. As in dashing to the top.
SHIM-SHAM-SAM: Okay. Time for me to roll for Cheatball {rolls a 3} Okay. It's time to wrestle already! I'll choose +2 defense!
Wrestling Time
Lame has an elemental advantage over Smart. Shim-Sham-Sam chooses +2 defense.
Rather Dashing has a higher speed stat. Therefore, he attacks first.
- Rather Dashing attacks Cheatball!
- 2 < 3
- Cheatball's defense is lowered to 2.
- Cheatball attacks Rather Dashing!
- 6 > 2
- Rather Dashing is defeated!
SHIM-SHAM-SAM: So Cheatball takes the throne. Ekul, plop Rather Dashing somewhere in the bottom row.
Setup Process
SHIM-SHAM-SAM: Well, let's start and hope this won't take too long. I'll risk no credits. How about you, Ekul?
SHIM-SHAM-SAM: Oh, and by the way, if you ever come online and pay attention to this Quikmatch and say how much you're betting, you can draw your card, for I probably won't be online if you are... probably.
EKUL: I'm betting nothings. I pulled Kerrek. Middle row.
SHIM-SHAM-SAM: Wait! You forgot the part where we draw cards to determine who goes first! {Ekul removes Kerrek} It's okay. Everyone makes mistakes. You should've seen me in game 5. Anyway, let's draw and start this the right way! I'll draw first.
- Shim-Sham-Sam draws a The Cheat card (Wildcard)
- Ekul draws a Rather Dashing (Speed: 6)
SHIM-SHAM-SAM: Well, we all probably know who's going to go first, but since I drew a wildcard, I'll draw again with my unquestionable s"ystem".
- Shim-Sham-Sam draws a Cheatball (Speed: 3)
SHIM-SHAM-SAM: Now Ekul, place your Rather Smashing Dashing anywhere.
{Ekul places Rather Dashing in the middle.}
SHIM-SHAM-SAM: And I'll place Cheatball to the left. {places Cheatball to the left} Now we can start the game, for real! I probably won't be online if you are... probably.
