Homestar Runner's Trading Card Game/games/q2

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Contents

Playing Statistics

Players

Board Type

Four row Triangle — 5 turns

Stakes

10 credits + 5 bonus credits

The Game

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Players

Super Sam

Cards in deck: 0
Cards in hand: 0
Cards on field: 4 — Homestar Runner (Moron, 2/4/4); Homsar (Strange, wildcard [3/1/6]); Homeschool Winner (Lame, 3/3/4); 1-Up (Moron, 2/5/3)
Total Points: 7

Y2K

Cards in deck: 3
Cards in hand: 1 — Strong Sad (Smart, 4/4/2)
Cards on field: 0
Total Points: 0

Turn 5

SUPER SAM: Last turn, and I'll do nothing!

CLAMBURGER: Y2K's move.

Y2K: I'll skip too, without any chance of winning. ({sarcastically} Thank you very much, vacation!)

CLAMBURGER: Game over. 10 credits deducted from Y2K's account and added to Super Sam's account, with an additional 5 bonus credits.

Turn 4

SUPER SAM: I do believe I'll place my last card in the last space.

CLAMBURGER: Y2K's move.

CLAMBURGER: Move time expired. Skip to Turn 5.

Turn 3

SUPER SAM: Draw a card!

CLAMBURGER: You have drawn Homeschool.

SUPER SAM: Plop him down good.

CLAMBURGER: Y2K's move.

CLAMBURGER: Move time expired. Skip to Turn 4.

Turn 2

SUPER SAM: How simple. Well, up goes the Homsar.

CLAMBURGER: You get a six, but Homsar is limited to moving up to the throne. Y2K, your move again.

Y2K: I want to fight Homsar for the throne, so move!

CLAMBURGER: You only move one space.

Turn 1

SUPER SAM: Well, I'll start by placing Homsar down.

CLAMBURGER: Generated statistics: 3/1/6. Homsar placed in last avaliable space. Y2K's turn.

CLAMBURGER: Move time expired. Skip to Turn 2.

Setup Process

CLAMBURGER: Quikgame number 2 has been created. Loading settings from quikgame number 1. Stakes must first be decided.

SUPER SAM: Hows about 10 credits?

Y2K: Works for me.

CLAMBURGER: Drawing cards to determine order of play.

  • Y2K draws a Strong Sad card. (Speed: 2)
  • Super Sam draws a Homsar card. (Wildcard)

CLAMBURGER: Integer to string failure. Re-randomising Super Sam's card...

  • Super Sam draws a Homestar Runner card. (Speed: 4)

CLAMBURGER: Super Sam, where do you want to place Homestar?

SUPER SAM: Middle space sounds good.

CLAMBURGER: Y2K, where do you want to place Strong Sad?

Y2K: Left space.