Homestar Runner's Trading Card Game/games/7
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Contents |
Playing Statistics
Players
- Joshua (Deck: Dangeresque)
- Digimaster (Deck: For Good and For Awesome)
- Bassium! (Deck: The Strong Household)
Board Type
Nine-row Hollow Diamond — 12 turns
Rewards
- First Place: "Chainwhip" item card, 30 credits — Digimaster
- Second Place: 30 credits — Joshua
- Third Place: 10 credits — Bassium!
The Game
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Players
Joshua
- Cards in deck: 1
- Cards in hand: 1 — The Poopsmith (Silent, 5/3/2)
- Cards on field: 5 — Dangeresque (Cool, 3/3/4); Renaldo (Smart, 2/5/3) [The Grand Anselmo (Item, warp to throne)]; Perducci (Lame, 5/1/4); Homsar's Hat (Item, +2/0/0, wildcards only);
- Total Points: 9
Digimaster
- Cards in deck: 0 (1 card neutralized)
- Cards in hand: 2 — Space Captainface (Smart, 2/3/5); Strong Bad (Cool, 4/3/3)
- Cards on field: 2 — Bubs (Cool, 5/1/4); Stinkoman (Cool, 4/4/2)
- Total Points: 11
Bassium!
- Cards in deck: 0 (1 card neutralized)
- Cards in hand: 0
- Cards on field: 4 — Strong Sad (Smart, 4/4/2); The Cheat (Strange, wildcard [5/4/1]) [Homsar's Hat (Item, +2/0/0, wildcards only), from Joshua]; Strong Mad (Moron, 5/2/3); The Homestar Runner (Strange, 4/2/4)
- Total Points: 6
Turn 12
JOSHUA: Last turn of the game! Since I don't really have anything better to do, I'll place Homsar's Hat on Bassium!'s The Cheat card for no raisin. And now it's time for you, Digimaster.
BASSIUM!: I pass!!! When it's my turn just pass I can't win I lost again, so I won't get back on for a while so just pass.
DIGIMASTER: I'll do nothing!
JOSHUA: And it's over!! Digimaster wins first, I win second, and Bassium! wins third. Feel free to claim your prizes.
Turn 11
JOSHUA: Alright guys, let's stay in this. No need to go inactive at the very end. I choose a draw a new card... and it's Perducci. Eh... I'll place him in the center square. Your move, Digimaster.
DIGMASTER: Heh, Ha, WHAHAHA, er... what.. alright I'll move Stinkoman!
JOSHUA: Two spaces.
DIGIMASTER: Done.
JOSHUA: Okay Bassium!, any plans?
BASSIUM!: CURSES!!! Foiled yet again! I'll move the lump with whip cream for hair, that is known only by the name of Strong Sad.
JOSHUA: Two. I'll move him for you because he only has one upwards path to take.
Turn 10
JOSHUA: Time for me to put my 120 credit purchase to good use... finally. I draw The Grand Anselmo from my hand and use it on Renaldo! He goes to the goal and starts taking points. Bassium!, please pick one of the second-to-top places for The Homestar Runner to fall to.
JOSHUA: Whoo, a point. Your turn, Digimaster.
DIGIMASTER: I'll move Stinkoman. {Rolls Dice}
JOSHUA: You roll a two, but it probably doesn't matter with that Bubs in the way. Do you want to engage him?
DIGIMASTER: Yeah, it will be a laugh.
Wrestling Time
No elemental advantages.
Bubs has a higher speed stat. Therefore, he attacks first.
- Bubs attacks Stinkoman!
- 5 > 4
- Stinkoman is defeated!
JOSHUA: Bubs moves up one space. Please drop Stinkoman down two squares.
DIGIMASTER: Done.
JOSHUA: {looks around} Bassium!?
BASSIUM!: Move the Homestar Runner!
JOSHUA: As he only has one space up to go, he won't roll. Instead, he simply engages Renaldo for the throne.
Wrestling Time
No elemental advantages.
The Homestar Runner has a higher speed stat. Therefore, he attacks first.
- The Homestar Runner attacks Renaldo!
- 4 < 5
- Renaldo's defence is lowered to 4.
- Renaldo attacks The Homestar Runner!
- 2 = 2
- The Homestar Runner's defence is critical!
- The Homestar Runner's defence is lowered to 1.
- The Homestar Runner attacks Renaldo!
- 4 = 4
- Renaldo's defence is critical!
- Renaldo's defence is lowered to 3.
- Renaldo attacks The Homestar Runner!
- 2 > 1
- The Homestar Runner is defeated!
JOSHUA: Aw, you lose. Please drop The Homestar Runner down four spaces.
Turn 9
JOSHUA: And finally I draw a card from my deck. {pulls out Renaldo} About time something turned out right. I'll place him in that open space. Your move, Digimaster.
DIGIMASTER:I'll move Stinkoman!
JOSHUA: {flips a coin} He rolls a one.
DIGIMASTER: Done.
JOSHUA: Now it's your move, Bassium!.
BASSIUM!: I'll move Strong Sad.
JOSHUA: {flips another coin} A one as well.
Turn 8
JOSHUA: I roll for Dangeresque again. {rolls a two yet again} Alrighty then, ram that The Homestar Runner! ...ah snaps, I'm at an elemental disadvantage. Pick +2 attack, defense, or speed to go into your card, Bassium!.
BASSIUM!: 2+ Speed please.
JOSHUA: Knew it.
Wrestling Time
Strange has an elemental advantage over Cool. Bassium! chooses +2 speed.
The Homestar Runner has a higher speed stat. Therefore, he attacks first.
- The Homestar Runner attacks Dangeresque!
- 4 > 3
- Dangeresque is defeated!
JOSHUA: I'll drop Dangeresque down some squares now, taking the right path down so as to avoid Stinkoman. In the meantime, your The Homestar Runner card moves up to the throne to attack Bubs, and once again you have an elemental advantage. Please pick +2 of any stat for The Homestar Runner.
BASSIUM!: *Sigh* 2+ speed.
Wrestling Time
Strange has an elemental advantage over Cool. Bassium! chooses +2 speed.
The Homestar Runner has a higher speed stat. Therefore, he attacks first.
- The Homestar Runner attacks Bubs!
- 4 > 1
- Bubs is defeated!
JOSHUA: Congratulations Bassium!, you have gained the throne. Digimaster, first please move Bubs down four spaces and then make your next move.
DIGIMASTER: I'll draw...
JOSHUA: Strong Bad, but nothing you can do with him. Alright Bassium!, it's your turn. You don't really have much else to do but move one of your bottom-sitters.
BASSIUM!: Can I pull out my Strong Bad?
JOSHUA: Yes. Dangit. ...wait a second... YES! Whoo, that was too close. Sorry Bassium!, but I just realized you can't pull him out. He gets neutralized by the Strong Bad Digimaster just drew, and can no longer be used in this game. Please make a different move.
DIGIMASTER: Phew. I'm glad that was his last card too.
BASSIUM!: I'll move The Cheat up 1 space since he can only move once!
Turn 7
JOSHUA: I'll move Dangeresque right now... {rolls a two} Meh, up he goes. Okay Digimaster, time to move that Stinkoman, right?
DIGIMASTER: What do you know handy man, I'll move Stinkoman. {Rolls Dice}
JOSHUA: He rolls a two. Move him around.
DIGIMASTER: I'll attack Stong Sad!
Wrestling Time
No elemental advantages.
They have equal speed stats, but Stinkoman initiated the fight. Therefore, he attacks first.
- Stinkoman attacks Strong Sad!
- 4 = 4
- Strong Sad's defence is critical!
- Strong Sad's defence is lowered to 3.
- Strong Sad attacks Stinkoman!
- 4 = 4
- Stinkoman's defence is critical!
- Stinkoman's defence is lowered to 3.
- Stinkoman attacks Strong Sad!
- 4 > 3
- Strong Sad is defeated!
JOSHUA: Strong Sad falls down into the bottom row. Stinkoman moves up one space, so please do so now, Digimaster.
DIGIMASTER: Whahahaha. (Coughs} Okay I've moved him up.
JOSHUA: You suck. Make your move, Bassium!. Maybe you should clean up that mess you made on the first row. :P
BASSIUM!: I'll move The Homestar Runner.
JOSHUA: Three.
BASSIUM!: DONE!
JOSHUA: You... uh, might want to move The Homestar Runner.
BASSIUM!: CRAP! I must have deleted the first one.
Turn 6
JOSHUA: I'll draw another card now. {draws out The Poopsmith} Blarg, this sucks. Eh, I'll just keep him in my hand. Make whatever move you want, Digimaster.
DIGIMASTER: I'll draw.
JOSHUA: You draw Space Captainface, and he joins Stinkoman in your hand. You can choose to place either of them down, or save them both for later.
DIGIMASTER: I'll place Stinkoman in the last remaining spot.
JOSHUA: So now it's time for Bassium! to move.
BASSIUM!: I'll move The Homestar Runner!
JOSHUA: He rolls a two once more.
BASSIUM!: Done!
JOSHUA: You moved him one space. Please move him up on more space.
BASSIUM!: Oops sorry...
Turn 5
JOSHUA: Even though the bottom row is stuffed, I think I'll draw a card anyway. {pulls out The Grand Anselmo} Sweet, I lucked out there. I'll keep it for later though.
JOSHUA: Alright, Digimaster, what do you want to do? You don't really have many options because your card is already on the throne and you currently can't place any more down.
BASSIUM!: Sorry it's a great strategy to stuff the bottom row!
DIGIMASTER: Dang! I'll draw anyway.
JOSHUA: You draw a Stinkoman into your hand. Since you can't place him down, your turn ends. Over to you, Bassium!. Time for you to move one of your cards.
BASSIUM!: OK! Geez, I'll move The Homestar Runner.
JOSHUA: He just rolls a two. Do you want him to attack Strong Sad or go around him?
BASSIUM!: Doneinate'd!
Turn 4
JOSHUA: Okay, so since I don't like how this deal with Bubs is gonna turn out, I'll draw a new card. {pulls out Homsar's Hat} Aw, crappers. I can't use that yet, so I'll be leaving it in my hand. Your call Digimaster.
DIGIMASTER: Meh, {Rolls Dice} If I don't get it this time, I'm just going to draw a card next time.
JOSHUA: Ye rolleth a four.
DIGIMASTER: Before I move him up can I go backwards?
JOSHUA: If you move him backwards, you will have to move him back all four spaces. But if you choose to move up and hit the throne or engage in a wrestle, you'll stop moving automatically.
DIGIMASTER: I'll think I'll attack!
Wrestling Time
No elemental advantages.
They have equal speed stats, but Bubs initiated the fight. Therefore, he attacks first.
- Bubs attacks Dangeresque!
- 5 > 3
- Dangeresque is defeated!
JOSHUA: Bubs goes up to the throne and starts earning you points. Meanwhile Dangeresque gets knocked back four spaces. Your turn, Bassium!.
BASSIUM!: Pick a card!
JOSHUA: It's not my fault your cards suck. Anyway, you draw The Homestar Runner. If you don't like him (like the other cards), you probably shouldn't place him down.
BASSIUM!: Put 'em down beside The Cheat!
Turn 3
JOSHUA: Well, it's my turn again. I hate you, Bassium! :P Uh... I guess I have no choice but to keep running and hope I get some points before Bubs overtakes me. Dangeresque rolls a... two. Dangit! Well, I'll move him up. Your move, Digimaster, even if it's pretty obvious what you'll move.
DIGIMASTER: Yeah. {Rolls Dice}
JOSHUA: Okay, so... using my randomizer deluxe... a 1... or a 4. Flip a coin between the two... One! Ooh, too bad.
DIGIMASTER: Grrr.... I'll move him up (How do we know a cardmaster can't cheat?)
JOSHUA: I don't. You had a one in fourth chance of getting that... plus if I was cheating, I would've just given myself a three. Anyway Bassium!, time for you to move one of your cards maybe?
BASSIUM!: I'll move Strong Sad.
JOSHUA: He rolls a one. Move him please.
BASSIUM!: Ok done.
Turn 2
JOSHUA: Hmm, let's see here... Uh, actually, I think I'll keep moving Dangeresque. {rolls a two} Aw dangit. Oh well, up he goes. Over to you Digimaster.
DIGIMASTER: I'll keep moving Bubs too...... {Rolls Dice}
JOSHUA: He rolls a two as well. Dang, that was close.
DIGIMASTER: Hmmm..... yes it was..... Okay I moved him up.
JOSHUA: Alright, Bassium. Your move.
BASSIUM!: Another Card.
JOSHUA: You pull up a Graw Mad. What now?
BASSIUM!: I'll place him beside The Chort!
JOSHUA: Okay then, you singlehandedly filled up the bottom row. This turn is done.
Turn 1
JOSHUA: Okay... I'd like to draw a new card, but since there's no place to put it, I think I'll move Dangeresque instead. {rolls a three} What fun. Up the right path!
JOSHUA: Alright Digimaster, what do you want to do?
DIGIMASTER: I'll move Bubs.
JOSHUA: You roll a two, yo.
DIGIMASTER: Dang, I was that close of attacking Dangeresque.
JOSHUA: So sad. Bassium!, you're up!
BASSIUM!: Yes I'd like to pull out another card if possible.
JOSHUA: You pull out The Cheat. Want to put him down somewhere or save him for later?
BASSIUM!: Put 'em down beside Strong Sad.
JOSHUA: Done. And it gets the stats... 5/4/1. Ouch.
Setup Process
JOSHUA: Who wants to try earning some money?
DIGIMASTER: Count me in.
BASSIUM!: Is it alright if I play again?
JOSHUA: I guess. Now here's a little extra rule, guys. You have 48 hours to move or you risk skipping your turn. You will probably get a talk page alert, but that can't be guarenteed. Hopefully there won't be any problems...
JOSHUA: And now to determine order, we will each draw a random card.
- Joshua draws a Dangeresque card (Speed: 4)
- Digimaster draws a Bubs card (Speed: 4)
- Bassium! draws a Strong Sad card (Speed: 2)
JOSHUA: Alright guys, these are our opening cards. Because my and Digimaster's cards have the same speed stat, we'll flip a coin to decide who goes first. Heads me, tails you.
{Joshua flips a coin.}
JOSHUA: Heads! Alright, I'll move first. I'll place Dangersque... right in the middle.
JOSHUA: Okay. Digimaster, pick a spot in the bottom row to put Bubs. And then Bassium!'s Strong Sad will get forced into the remaining spot.
DIGIMASTER: Okay, I'll place Bubs in the right space.
JOSHUA: And Strong Sad takes the left. We're done here.
DIGIMASTER: Alright let's start Turn 1!
