Homestar Runner Strategy Guide/Characters/Coach Z
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< Homestar Runner Strategy Guide
Revision as of 07:25, 24 March 2006 by Clamburger (Talk | contribs)
Profile
Coach Z is from the present, and is a great Coach. Coach X can replace himself with Coach Z.
- CLASS: Teammate
- WEAPON: Medallion/Gym Towel
- STRONG POINTS: Excellent at stat enhancers
- WEAK POINTS: Not too strong
Starting Stats
- HP: 600
- Attack: 45
- Defense: 40
- Strength: 30
- Agility: 50
- Luck: 20
- Charm: 30
- MP: 70
- Evasion: 60
- Normal Attacks:
- No Weapon: Coach Z punches the opponent twice
- Medallion Equipped: Coach Z tosses the medalion like a frisbe at the opponent.
- Gym Towel Equipped: Coach Z jumps and spins the towel at the opponent
- Field Ability: Encouragement (Coach Z increases everybody's stats. The shorter the time they attack the opponent, the more the stats increase)
- Special Abilities
- X-Y-Z, 20 MP (Coach Z transforms to Coach Y or Coach X, changing his stats)
- THE KING'S GONE MAD WITH POWER!, 7 MP (Coach Z Jumps on the opponent and jumps off. The enemy's evasion is lowered by half)
- Great Jorb! 10 MP (Coach Z pats the selected ally and all stats are increased)
- I knows you can do it! 15MP (Coach Z heals everybody by 50.)
Acquiring Coach Z
Comes with Coach X and Y.
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