Homestar Runner Strategy Guide/Conditions
From Homestar Runner Fanstuff Wiki
A list of everything you can be affected with, both good and bad!
- Poisoned: Your HP will slowly decrease each turn.
- Burned: Same as Poisoned, but lasts shorter.
- Huge: Attack & Defense are increased, yet Speed and Evasion are deceased.
- Tiny: Attack & Defense are decreased, yet Speed and Evasion are increased.
- Fast: Speed is increased. Also, you can attack 2 times per turn.
- Slow: Speed is decreased. Also, you can only attack once every 2 turns.
- Immobilized: You can temporarily not...do...ANYTHING.
- Frozen: Same as Immobilized, yet it can easily wear off. But when it does, it does damage to you.
- Petrified: Same as Immobilized, yet you can still cast magic.
- Confused: If one of your party members is confused, you may either do something entirely different than what you chose to do OR you may attack your own party member! If an enemy is confused it may either not attack or attack one of its own allies.
- Dizzy: Attacks may miss.
- Invisible: Attacks against you will miss for a short period of time.
- Stat Up: One of your stats will be temporarly raised.
- Stat Down: One of your stats will be temporarly lowered.
- Electricified: Any direct attack will cause damage to be done to the opponent.
- Huuuudged: Speed is decreased, but evasion is increased! A 30% chance of attacking twice is applied.
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